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The visuals are splendid! I found a few glitches (pressing A while holding down D makes the sprite change direction , direction keys won't change which way I am facing). All in all , I wish there was a jump/evade or roll mechanic to make it seem more interactive! Good job on the game!

Thank you for playing, I am glad you enjoyed it.

Thank you for reporting the glitch, I think where is the problem and I will do my best to fix it.

Thanks to not having a deadline I can focus on basic things once again so I am currently learning more about 2d movement. So I want to completely rewrite the movement system and I want to add jump and roll mechanics.

Wish I could have jumped. Visuals nice. I didn't like that I had to stop using the keyboard to switch to the mouse to click on the bottom right to skip dialog. E or space would have been nice but they reset the dialog.

Yeah the jump function would truly be nice in there. That is also a good point that I didn't think of, definitively something to add/change and remeber for the future. 

Thank you very much for the feedback.

np, would like feedback on https://noahmastro.itch.io/valiant-evangeline

Of course, I already put it in my collection of jams to try, so I will surely check it out.

I like the story and the visuals! (Though -- the art for the player character doesn't seem to match the NPCs? Not a huge deal though.) I liked that I was able to get behind enemies to attack them more efficiently, and the animations were all very nice.

It isn't strictly necessary, but it's a little strange playing a sidescroller without a jump button. And the UI on my screen didn't seem to be in the right place; the health bar was an inch or so away from the left and bottom edges, and the dialogue box ended up underneath that.

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Thank you very much for playing and I am glad you enjoyed it.

Yeah I had to use assets I found on itch, because we didn't have pixel artist on the team,  but yeah they don't really fit together, that is true.

It is little bit strange not having a jump button/function. Sadly it originally had a jump function, but it was glitching way to much and I had to scrap it, to have time for other functions. From your description, the UI is certainly not in the right place. Thank you for telling me about it I will check it on and hopefully fix it as soon as possible.

 I want to continue learning about 2D development and I will probably use this game for it, so I will add it there later in the development.

Hey, that's alright.  And I get you on the jumping; I had a lot of trouble with that too. It's deceptively complicated.

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Yeah it looked relatively easy, but then the glitches came and I had no idea how to fix them :D

btw if possible, could you send me a screenshot of the bugged UI? either on my email (elionsylwin@gmail.com) or on the discord server for KoA (https://discord.gg/dmuZuU2). Thank you